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Re: [pygame] seeking in a .WAV with pygame.mixer.music? and "pynudge"
Is there any way to address and index the sound data in a mixer
object? I've tried dissecting it, but it seems like there's no PyGame
interface... soo, if I needed to access it, I'd have to go to the SDL
level.
On 7/17/05, James Hofmann <jwhinfinity@xxxxxxxxx> wrote:
>
> Basically, yes.
>
> --- andrew baker <failrate@xxxxxxxxx> wrote:
>
> > Oh, gotcha. A bit Midi-like?
> >
> > > There aren't any transformations. The result of
> > the
> > > recording and tweaking is metadata to synchronize
> > > gameplay events with the song.
> > >
> > > The data could potentially be applied to a tool to
> > > regulate the tempo of the song itself, but that's
> > > beyond what I'm trying to accomplish.
> > >
> > > __________________________________________________
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> >
> >
> > --
> > Andrew Ulysses Baker
> > "failrate"
> >
>
>
> __________________________________________________
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--
Andrew Ulysses Baker
"failrate"