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Re: [pygame] pygame website - request for suggestions



Yeah, there's a few new things in the next pygame.  Mainly bugfixes though.

Here's most of the changes...

- blending modes (ADD, SUB, MULT, MIN, MAX).
- improved documentation(petes new docs, and over 100 fixes from the
website comments).
- clipboard(copy/paste) support.
- universal binaries for macosx.
- better 64 bit, and endian support.
- saving surfaces as .png and .jpg.
- faster scale, and scale2x.
- bug fixes for sound, sprites, fonts, surface, time, transform.
- more unittests and examples.

Have fun!

On 7/13/06, Phil Hassey <philhassey@xxxxxxxxx> wrote:
I believe the next release will have a number of alternate blit modes (such
as additive) for surfaces:
http://www.pygame.org/docs/ref/surface.html#Surface.blit

 Phil


Peter Shinners <pete@xxxxxxxxxxxx> wrote: On Wed, 2006-07-12 at 16:48 +0800, flyaflya wrote: > I find pygame has no big change many years,I hope it increase more > features,such as "alpha render","additive render",These is very useful > to make a cooI game screen,

The SDL library has also been slow with new features lately. Work has
begun on an all new version, with support for things like multiple
windows. When that is released there should be a new Pygame also with
lots of new features. http://www.libsdl.org/news.php




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