Thanks.
spotter . wrote: > Basically, when would psyco help when using it with pygame?
It depends entirely on what your game code is doing. Probably the bottleneck in most PyGame games is rendering bitmaps to the screen, which is being done by C code deep in SDL, so psyco wouldn't help.
It might help if you were doing a lot of calculation in Python for each frame. You'd have to benchmark to find out.
-- Greg