On Jul 31, 2006, at 10:33 AM, Marcus von Appen wrote:
as I already discussed with Rene and the one or other on #pygame, an easy to use image support for the pygame.scrap clipboard implementation is needed.
Currently it only accepts strings, which - although it allows e.g. buffered surfaces - does not ensure interoperability with other applications like Gimp, image viewers and whatever else.
-bob