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Re: [pygame] pygame source compiling



On Wed, Jul 11, 2007 at 03:45:23PM -0700, Brian Fisher wrote:
> ---
> If you see something I am not understanding, or something I don't know
> about the linux way to do things that makes checked in dependencies a
> problem, please correct me.
> 

The whole idea of including dependencies is a *terrible* idea for linux, 
and for any OS with package management -- but it sounds like a *great* 
idea for windows.

May I suggest: don't put any dependencies in the pygame subversion 
repository. Instead, make a separate parallel subversion repository that 
contains an automatically updated mirror of the main svn repository 
along with all dependency sources. That gives us the best of both 
worlds, without meddling with the existing subversion repository at all.

Not only that, it can function independently and be maintained by the 
people who want it, without putting any extra burden on the core pygame 
developers.

---
James Paige