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Re: [pygame] Spatialised Audio and Force feedback



i dont think you can have more than stereo. but i might be wrong. Check the documentation, the mixer only allows for mono/stereo

pygame.mixer.init(frequency=22050, size=-16, stereo=True, buffer=1024)

Malcolm Ryan(e)k dio:
Does anyone have any experience using:

1) 3D spatialised audio
2) Rumble-pad force feedback

under pygame?

Malcolm

--
     "The Christian ideal has not been tried and found wanting;
      it has been found difficult and left untried."
            - G.K.Chesterton, What's Wrong With The World