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Re: [pygame] Spatialised Audio and Force feedback



On Jul 17, 2007, at 12:20 AM, Malcolm Ryan wrote:

Does anyone have any experience using:

1) 3D spatialised audio

pygame itself does not support this. Have a look at PyOpenAL (Which wraps the OpenAL library):

http://home.gna.org/oomadness/en/pyopenal/index.html

hth,

-Casey