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Re: [pygame] Re: pygame distribution



yeah, windows development is bad.  We're trying to improve it though -
so we at least have the process fully documented - and hopefully an
automated install of all the dependencies/changes to mingw/msys.

I think you decided not to do binary eggs right?  I think no binary
eggs is a good idea - especially not using pygame-ctypes.


On 7/27/07, Simon Wittber <simonwittber@xxxxxxxxx> wrote:
> On 7/26/07, René Dudfield <renesd@xxxxxxxxx> wrote:
> > Nice one.
> >
> > If you're compiling with mingw/msys check out this page:
> > http://www.pygame.org/wiki/MingW
> >
> > Any comments/mistakes/improvements you find with the build process are
> > most needed.
>
>
> After experience a whole world of pain, I give up. The process is
> failing because of an error in my Setup file. I can't work it out, and
> am no longer inclined to keep mashing my head against this wall.
> Either I'm a moron... or windows development... sucks.
>
> I'm going to see if i can build pygame-ctypes as an egg. Maybe that
> will be easier.
>
> --
>     :: Simon Wittber
>     :: http://www.linkedin.com/in/simonwittber
>     :: phone: +61.4.0135.0685
>     :: jabber/msn: simonwittber@xxxxxxxxx
>