On Tue, Jul 01, 2008 at 11:43:42AM -0700, Ian Mallett wrote:
> Note that if this were to work (init/deinit aside), the sound would start
> playing, then the mixer would be deinited immediately, so you would likely
> hear nothing or at most ten little clicks.
>
> I'm curious about this problem--why deinitialize the mixer between
> sounds? Are they all different bitrates? Why micromanage channels?
> sound.play() should work equally well.
>
> Ian
If I understood the original poster correctly, he was only presenting