On Tue, Jul 01, 2008 at 11:43:42AM -0700, Ian Mallett wrote:
>    Note that if this were to work (init/deinit aside), the sound would start
>    playing, then the mixer would be deinited immediately, so you would likely
>    hear nothing or at most ten little clicks.
>
>    I'm curious about this problem--why deinitialize the mixer between
>    sounds?  Are they all different bitrates?  Why micromanage channels?
>    sound.play() should work equally well.
>
>    Ian