On, Thu Jul 10, 2008, Peter Gebauer wrote: > Hi Zhang and Marcus! > > > Thanks for your careful attention to my works :-) > > I follow your repos updates on a daily basis, it's fun to watch it grow and > become a Python module. > > Perhaps tests can have a separate build target and not link glut/gl to the > physics.so file? The opengl references will be removed by Zhang Fan the next days or so. As a temporary workaround you can delete the glTestSuite.c and glTestSuite.h files and remove the gl related code from pgCollision.c (patch attached). Regards Marcus
Index: src/pgCollision.c
===================================================================
--- src/pgCollision.c (revision 1482)
+++ src/pgCollision.c (working copy)
@@ -2,9 +2,7 @@
#include "pgAABBBox.h"
#include "pgShapeObject.h"
#include "pgBodyObject.h"
-#include "glTestSuite.h"
#include <assert.h>
-#include <GL/glut.h>
extern PyTypeObject pgContactType;
@@ -218,12 +216,6 @@
incidR = c_diff(contact->pos, incidBody->vecPosition);
if(c_dot(contact->dv, contact->normal) > 0) return;
- glPointSize(6.f);
- glColor3f(1.f, 0.f, 0.f);
- glBegin(GL_POINTS);
- glVertex2d(contact->pos.real, contact->pos.imag);
- glEnd();
- glPointSize(1.f);
if(!refBody->bStatic)
{
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