On, Thu Jul 10, 2008, Peter Gebauer wrote: > Hi Zhang and Marcus! > > > Thanks for your careful attention to my works :-) > > I follow your repos updates on a daily basis, it's fun to watch it grow and > become a Python module. > > Perhaps tests can have a separate build target and not link glut/gl to the > physics.so file? The opengl references will be removed by Zhang Fan the next days or so. As a temporary workaround you can delete the glTestSuite.c and glTestSuite.h files and remove the gl related code from pgCollision.c (patch attached). Regards Marcus
Index: src/pgCollision.c =================================================================== --- src/pgCollision.c (revision 1482) +++ src/pgCollision.c (working copy) @@ -2,9 +2,7 @@ #include "pgAABBBox.h" #include "pgShapeObject.h" #include "pgBodyObject.h" -#include "glTestSuite.h" #include <assert.h> -#include <GL/glut.h> extern PyTypeObject pgContactType; @@ -218,12 +216,6 @@ incidR = c_diff(contact->pos, incidBody->vecPosition); if(c_dot(contact->dv, contact->normal) > 0) return; - glPointSize(6.f); - glColor3f(1.f, 0.f, 0.f); - glBegin(GL_POINTS); - glVertex2d(contact->pos.real, contact->pos.imag); - glEnd(); - glPointSize(1.f); if(!refBody->bStatic) {
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