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Re: [pygame] BUG cd audio



On Sat, Jul 26, 2008 at 11:04 PM, James Paige <Bob@xxxxxxxxxxxxxxxxxxx> wrote:
> On Sat, Jul 26, 2008 at 07:04:00PM -0700, Lenard Lindstrom wrote:
>> Quoting James Paige <Bob@xxxxxxxxxxxxxxxxxxx>:
>>
>> >
>> > On Sat, Jul 26, 2008 at 08:00:01PM -0400, Tyler Distad wrote:
>> > > On Sat, Jul 26, 2008 at 7:50 PM, James Paige <Bob@xxxxxxxxxxxxxxxxxxx>
>> > wrote:
>> > > > The CD probably has its own separate volume mixer, and that mixer is
>> > > > probably muted by default.
>> > > >
>> > > > ---
>> > > > James Paige
>> > >
>> > > No, the PCM mixer is at full volume. Also, all other CD players can
>> > > play CDs flawlessly. It's not a system volume issue.
>> > >
>> > >
>> >
>> > Many CD players re-route CD audio out the PCM mixer. pygame does not.
>> > Pygame's method of playing CD audio is almost entirely useless unless
>> > you have time-travelled back to 1998.
>> >
>> > I reccomend just playing ogg files from the CD filesystem.
>> >
>>
>> Dell Dimension 5150, Windows XP: pygame.cdrom plays CDs just fine on this computer.
>>
>
> Sorry. When I said "useless", I didn't mean that I didn't think it would
> fail for everyone-- I just meant that it will fail on enough computers
> that it can't be relied upon.
>
> ---
> James Paige
>

Right. And that's enough for me.