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RE: [pygame] 100% CPU FAQ



> -----Original Message-----
> From: owner-pygame-users@xxxxxxxx [mailto:owner-pygame-users@xxxxxxxx]
> On Behalf Of Python Nutter
> Sent: Thursday, July 31, 2008 3:55 PM
> To: pygame-users@xxxxxxxx
> Subject: Re: [pygame] 100% CPU FAQ
> 
> I've tested multiple frame rates,
> 
> 12, 15, 24, 25, 30, 60, 90, 120, and unlimited (as much as the
> hardware can put out).
> 
> I've left my framework in the code I uploaded at 60 fps but its a
> trivial matter to change the numbers and then re-run and observe the
> results. I have the unlimited loop commented out as option so you can
> simply comment out the fps limited clock tick loop and uncomment out
> the unlimited loop.
> 
> I've also run under standard execution and with optimization(s) turned
> on in the python interpreter to see how that effects the performance
> as well.

Where is this code?

--Noah