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Re: [pygame] 100% CPU FAQ



Python Nutter wrote:
I was annoyed by the OP's observations as well. I've converted my
program to many different Python game/media APIs to observe the
differences.

Pygame = chew up the most CPU resources

There's nothing about pygame that inherently chews up
cpu, it's all a matter of how you use it. Understanding
which event-getting calls block and which don't is
important (the docs could perhaps be more explicit about
this in some places).

--
Greg