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[pygame] SGC 0.1.6 Released

Another new beta release!

This release adds working OpenGL and an improved Menu widget.

The OpenGL support is rather inefficient, but will be optimised in some
future release.

There is now documentation for the menu data format. At some point, I
plan to add a menu creator tool to allow drag 'n' drop creation. But,
until then you need to create the menu data manually.

If you'd like to try it out, download the release code. As long as you
have Python 2 and Pygame installed, you should be able to run the
example file immediately.

To use it in your own projects, simply copy the 'sgc' sub-folder into
the top-level of your project or use setup.py to install it system-wide.

Please check it out at:

You can check out the documentation at:
If you'd prefer an offline Devhelp version, there is a separate download
on Launchpad.

I'd appreciate any feedback on the project or the documentation.

Limitations still in this release:
        No Python 3 support.
        There's an issue with transparency, so (0,0,0) means
        transparency in this release, if you find things are invisible
        try changing the colour (perhaps (0,0,1)).
        There's no developer documentation to help write your own

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