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Re: [pygame] problems with sound

On Sun, Jun 24, 2001 at 03:50:06AM +1000, Andrew Richard Jones wrote:
> When testing my pygame setup with solarwolf it all works fine except for the 
> sound  which is delayed for aprox.  1 second.

As well as happening with aRts, this can also happen with ESD.  And for SDL
mixer programs in general, it can happen if the buffer size to Mix_OpenAudio is
too large.  The value of 1024 in PyGame seems fine, though.


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