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Re: [pygame] GIMP-like image enhancement?



I just did this...

1) Go into Gimp, create a 64x64 grey background image
2) Run Clothify on it as you like.
3) Select all
4) Create brush from image. Script-Fu -> Selection -> To Brush

5) Create plasma cloud for cruddy 'land mass' map.
6) Select the brush tool, select clothe brush defined early. Set mode to 
"multiply" ( Burn )
7) Apply brush to 'map', and get rouch clothe-like surface. I just drug it 
around to see what it would look like.

This should be easy to do something similair from Pygame or PIL using the 
bitmap for the brush ( created in Gimp ) and a bitmap for your map. The 
clothe brush could be randomly rotated as applied to avoid obvius seams. You 
could also generate several random brush bitmaps, and switch between them as 
you paint them over the map.

Simple, looks good.

-Daniel