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Re: [pygame] OK, I'm starting this whole thing over again...
On Jun 11, 2007, at 9:08 AM, Jason Massey wrote:
Instead of a full fledged game, why not crank out some proof of
concept mini-games/tests.
Your first one could be dead simple: space invaders without the
aliens or the moving player ship. All you'd have is a ship
centered at the bottom of the screen that would fire a bullet
whenever you hit the space bar.
That way you can concentrate on the part that's giving you
trouble. Don't worry, at this point, about diry rects, optimizing
or anything like that.
Yes, I second that. Absolutely don't optimize anything until you get
something that works. And do it the simplest way you can think of.
You'd be surprised how many times that's good enough anyway.
-Casey