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Re: [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows



buffer over-runs and bad memory access are not guaranteed to crash - especially when they depend on uninitialized memory or the behavior is dependent on timing. If it crashed before, but not now, that may be why.

FYI, the crashes that are stopping my automated build page from passing tests appears to be in _numericsurfarray.pyd - I haven't looked into it more yet.

On Sat, Jun 21, 2008 at 5:39 PM, Nicholas Dudfield <ndudfield@xxxxxxxxx> wrote:
All is working fine now, I briefly had a weird crash of HEAD compiled here but I can't repeat it. The tests work and are passing now.