Mail Thread Index
- [pygame] weakref WeakKeyDictionary machinery.,
Gabriel Hasbun
- [pygame] PyDay #2,
PyMike
- Re: BUG: pygame.image.save(screen) with pyopengl 3.x Re: [pygame] PyOpenGL Screenshots,
René Dudfield
- [pygame] [Bug] SVN 1272 on Windows,
Lenard Lindstrom
- Re: [pygame] Proposed Module: Camera,
Nirav Patel
- [pygame] Battery Life,
The dob
- [pygame] creating a bigger movie screen,
Nick.Treloar
- [pygame] unsubscribe,
Jason Ward
- [pygame] Broken New Project URL?,
Ian Mallett
- [pygame] Re: LayeredDirty failing tests,
Nicholas Dudfield
- [pygame] pygame 1.8 - problem with framerate,
Pedro Vieira
- [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?,
Jake b
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?,
Marcus von Appen
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?,
Brian Fisher
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?,
Jake b
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?,
Marcus von Appen
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?,
Brian Fisher
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?,
Marcus von Appen
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?,
Marcus von Appen
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?,
Brian Fisher
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?,
Marcus von Appen
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?,
Brian Fisher
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?,
Jake b
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?,
Greg Ewing
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?,
Greg Ewing
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?,
Brian Fisher
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?,
Marcus von Appen
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?,
Greg Ewing
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?,
Marcus von Appen
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?,
Greg Ewing
- [pygame] [BUG] mixer.init() mixer.get_init() inconsistancies 1.8.0,
Frankie
- gl, image.save crash... was (Re: [pygame] Automated Builds),
René Dudfield
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds),
Lenard Lindstrom
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds),
Lenard Lindstrom
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds),
Brian Fisher
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds),
Lenard Lindstrom
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds),
Brian Fisher
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds),
Lenard Lindstrom
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds),
Lenard Lindstrom
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds),
Lenard Lindstrom
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds),
Lenard Lindstrom
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds),
Brian Fisher
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds),
Lenard Lindstrom
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds),
René Dudfield
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds),
Lenard Lindstrom
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds),
René Dudfield
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds),
Lenard Lindstrom
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds),
Lenard Lindstrom
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds),
Brian Fisher
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds),
Lenard Lindstrom
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds),
Brian Fisher
- [pygame] Fast simple transposition (90-degree rotation)?,
Terry Hancock
- [pygame] BUG: Detecting rotation at multiples of 90,
Charlie Nolan
- Re: [pygame] PATCH: Readability fix for "make chunk a power of 2" (src/mixer.c),
Charlie Nolan
- [pygame] [PLEASE TEST]: New locking code,
Marcus von Appen
- [pygame] Announcing the Project IT Girl Games!,
Clare Richardson
- [pygame] Trade Game,
Kris Schnee
- [pygame] my 3d planet game,
Astan Chee
- Re: [pygame] my 3d planet game,
Marius Gedminas
- Re: [pygame] my 3d planet game,
Astan Chee
- Re: [pygame] my 3d planet game,
Ian Mallett
- Re: [pygame] my 3d planet game,
Charlie Nolan
- Re: [pygame] my 3d planet game,
Astan Chee
- Re: [pygame] my 3d planet game,
Charlie Nolan
- Re: [pygame] my 3d planet game,
Astan Chee
- Re: [pygame] my 3d planet game,
Charlie Nolan
- Re: [pygame] my 3d planet game,
Astan Chee
- Re: [pygame] my 3d planet game,
Charlie Nolan
- Re: [pygame] my 3d planet game,
Astan Chee
- Re: [pygame] my 3d planet game,
Charlie Nolan
- Re: [pygame] my 3d planet game,
Charlie Nolan
- Re: [pygame] my 3d planet game,
Astan Chee
- Re: [pygame] my 3d planet game,
James Paige
- Re: [pygame] my 3d planet game,
Astan Chee
- Re: [pygame] my 3d planet game,
Charlie Nolan
- Re: [pygame] my 3d planet game,
Astan Chee
- Re: [pygame] my 3d planet game,
Charlie Nolan
- Re: [pygame] my 3d planet game,
etrek
- Re: [pygame] my 3d planet game,
Astan Chee
- Re: [pygame] my 3d planet game,
etrek
- Re: [pygame] my 3d planet game,
Astan Chee
- Re: [pygame] my 3d planet game,
Astan Chee
- Re: [pygame] my 3d planet game,
Charlie Nolan
- Re: [pygame] my 3d planet game,
Astan Chee
- Message not available
- Message not available
- Re: [pygame] my 3d planet game,
Astan Chee
Message not available
<Possible follow-ups>
Re: [pygame] my 3d planet game,
Charlie Nolan
[pygame] Patch - Re-add music support for file-like objects,
Forrest Voight
[pygame] Do we want blitting where the source surface is opengl?,
Lenard Lindstrom
[pygame] PyGameSF meetup Monday June 16th 7pm @ Metreon San Francisco,
Harry Tormey
[pygame] Moving to SDL 1.2.10,
Marcus von Appen
[pygame] Multiple mice on windows,
Oscar Lindberg
[pygame] [bug] color module on Pygame 1.8.1,
Lenard Lindstrom
[pygame] Pygame question,
Jim Cook
[pygame] pyopengl sprite/particle performance,
flx
[pygame] Documentation bugs,
anatoly techtonik
[pygame] Storing images in a list,
Chris
[pygame] Proposed additions to Transform: connected components, upper and lower thresholding, and centroids,
Nirav Patel
scale was Re: [pygame] Proposed additions to Transform: connected components, upper and lower thresholding, and centroids,
René Dudfield
[pygame] Using SAPI 5 Voices and Methods,
FT
[pygame] Re: Patch to add SDL_gfx support to pygame,
Forrest Voight
[pygame] gui with pygame + pyopengl,
Astan Chee
[pygame] The gsoc project physics engine.,
Peter Gebauer
[pygame] Problem with get_length and mp3,
Stefan Huchler
[pygame] {ANN] Pygame 1.8.1pre (SVN 1376) Windows installers for Pygame and Documents,
Lenard Lindstrom
- [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows,
Nicholas Dudfield
- Re: [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows,
Marcus von Appen
- Re: [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows,
Lenard Lindstrom
- Re: [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows,
Nicholas Dudfield
- Re: [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows,
Brian Fisher
- Re: [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows,
Nicholas Dudfield
- Re: [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows,
Brian Fisher
- Re: [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows,
Nicholas Dudfield
- Re: [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows,
Lenard Lindstrom
- Re: [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows,
Nicholas Dudfield
- Re: [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows,
Brian Fisher
- Re: [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows,
Lenard Lindstrom
- Re: [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows,
Lenard Lindstrom
- Re: [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows,
Nicholas Dudfield
- Re: [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows,
Nicholas Dudfield
- Re: [pygame] {ANN] Pygame 1.8.1pre (SVN 1376) Windows installers for Pygame and Documents,
Nicholas Dudfield
[pygame] Source to automated build scripts,
Brian Fisher
[pygame] unsubscribe [OT],
Gonzalo Castro
Re: [pygame] pygame.org website update,
Ian Mallett
[pygame] A SAPI Module With Pitch and Create,
FT
[pygame] Testing,
Nicholas Dudfield
[pygame] 1.8.1rc1 coming soon... any last minute patches?,
René Dudfield
[pygame] left-over pixels in pygame.draw.circle?,
Hugo Arts
[pygame] colorspace and other vision functions, where do they belong?,
Nirav Patel
[pygame] Surfaces must not be locked during blit,
Sibtey Mehdi
[pygame] BUG: pygame.time tick()?,
John Leach
[pygame] fmodf on msvc transform.c... any ideas brian?,
René Dudfield
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?,
Brian Fisher
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?,
René Dudfield
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?,
Brian Fisher
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?,
Charlie Nolan
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?,
Lenard Lindstrom
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?,
René Dudfield
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?,
Lenard Lindstrom
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?,
Lenard Lindstrom
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?,
Marcus von Appen
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?,
Lenard Lindstrom
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?,
Lenard Lindstrom
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?,
Lenard Lindstrom
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?,
Marcus von Appen
- [pygame] Licensing,
Chris
- Re: [pygame] Licensing,
James Paige
- Re: [pygame] Licensing,
Michael
- Re: [pygame] Licensing,
flx
- Re: [pygame] Licensing,
Michael
- Re: [pygame] Licensing,
Chris
- Re: [pygame] Licensing,
James Paige
- Re: [pygame] Licensing,
Chris
- Re: [pygame] Licensing,
James Paige
- Re: [pygame] Licensing,
Peter Shinners
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?,
Lenard Lindstrom
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?,
Charlie Nolan
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?,
Lenard Lindstrom
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?,
René Dudfield
[pygame],
adam
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