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Re: [pygame] Licensing



On Mon, Jun 30, 2008 at 08:55:34AM -0400, Chris wrote:
> @Michael: My first line was a clear warning so I definitely wasn't 
> trying to foment licensing chaos. :) I was going to write on the next 
> line, "I believe, in general...".  Rapid editing killed the "I believe" 
> part.  All apologies.
> 
> One thing I'm not confused about is the Copyright Act.  Section 117 
> says, essentially, that once you buy software, you are a copy owner. 
> The closed licensing concept comes from companies trying to get around 
> the fact that people own their software like they own their books.
> 
> So I guess it comes down to this:
> 
> I want to provide the source upon request.
> I want to allow developers to alter the source as they see fit.
> I want developers to seek permission to redistribute under another license.
> 
> That makes BSD too permissive and LGPL too restrictive.

Sounds like LGPL would be just fine for your aims. Why do you feel it is 
too restrictive for your goals?

---
James Paige