Mail Index
- 回复: [pygame] The gsoc project physics engine.
- Re: [pygame] The gsoc project physics engine.
- Re: [pygame] The gsoc project physics engine.(makefile and setup.py are added)
- Re: [pygame] The gsoc project physics engine.(about warnings)
- Re: BUG: pygame.image.save(screen) with pyopengl 3.x Re: [pygame] PyOpenGL Screenshots
- Re: [pygame] [Bug] SVN 1272 on Windows
- Re: [pygame] Proposed Module: Camera
- Re: [pygame] [Bug] SVN 1272 on Windows
- Re: [pygame] [Bug] SVN 1272 on Windows
- Re: [pygame] Battery Life
- Re: [pygame] pygame 1.8 - problem with framerate
- Re: [pygame] pygame 1.8 - problem with framerate
- Re: [pygame] pygame 1.8 - problem with framerate
- gl, image.save crash... was (Re: [pygame] Automated Builds)
- Re: [pygame] PATCH: Readability fix for "make chunk a power of 2" (src/mixer.c)
- Re: [pygame] [PLEASE TEST]: New locking code
- Re: [pygame] [PLEASE TEST]: New locking code
- Re: [pygame] [PLEASE TEST]: New locking code
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds)
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds)
- Re: [pygame] Proposed Module: Camera
- Re: [pygame] Patch - Re-add music support for file-like objects
- Re: [pygame] Proposed additions to Transform: connected components, upper and lower thresholding, and centroids
- scale was Re: [pygame] Proposed additions to Transform: connected components, upper and lower thresholding, and centroids
- Re: [pygame] Proposed additions to Transform: connected components, upper and lower thresholding, and centroids
- Re: [pygame] Re: Patch to add SDL_gfx support to pygame
- Re: [pygame] gui with pygame + pyopengl
- Re: [pygame] Proposed Module: Camera
- Re: [pygame] Problem with get_length and mp3
- Re: [pygame] The gsoc project physics engine.
- Re: [pygame] Source to automated build scripts
- Re: [pygame] pygame.org website update
- Re: [pygame] pygame.org website update
- Re: [pygame] BUG: Detecting rotation at multiples of 90
- [pygame] 1.8.1rc1 coming soon... any last minute patches?
- [pygame] fmodf on msvc transform.c... any ideas brian?
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?
- Re: [pygame] colorspace and other vision functions, where do they belong?
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?
- [pygame]
- Re: [pygame]
- [pygame] Documentation bugs
- [pygame] my 3d planet game
- Re: [pygame] my 3d planet game
- Re: [pygame] my 3d planet game
- Re: [pygame] my 3d planet game
- Re: [pygame] my 3d planet game
- Re: [pygame] my 3d planet game
- Re: [pygame] my 3d planet game
- Re: [pygame] my 3d planet game
- Re: [pygame] my 3d planet game
- Re: [pygame] my 3d planet game
- Re: [pygame] my 3d planet game
- Re: [pygame] my 3d planet game
- Re: [pygame] my 3d planet game
- Re: [pygame] my 3d planet game
- Re: [pygame] my 3d planet game
- [pygame] gui with pygame + pyopengl
- Re: [pygame] gui with pygame + pyopengl
- Re: [pygame] [Bug] SVN 1272 on Windows
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?
- Re: [pygame] Automated Builds
- Re: [pygame] Automated Builds
- Re: [pygame] PATCH: Readability fix for "make chunk a power of 2" (src/mixer.c)
- Re: [pygame] [PLEASE TEST]: New locking code
- Re: [pygame] [PLEASE TEST]: New locking code
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds)
- Re: [pygame] [PLEASE TEST]: New locking code
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds)
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds)
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds)
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds)
- Re: [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows
- Re: [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows
- Re: [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows
- [pygame] Source to automated build scripts
- Re: [pygame] unsubscribe [OT]
- Re: [pygame] The gsoc project physics engine.
- Re: [pygame] unsubscribe [OT]
- Re: [pygame] Multiple mice on windows
- Re: [pygame] Surfaces must not be locked during blit
- Re: [pygame] Re: Patch to add SDL_gfx support to pygame
- Re: [pygame] BUG: pygame.time tick()?
- Re: [pygame] BUG: pygame.time tick()?
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?
- Re: [pygame] Fast simple transposition (90-degree rotation)?
- Re: [pygame] weakref WeakKeyDictionary machinery.
- Re: [pygame] unsubscribe
- Re: [pygame] Re: [BUG] mixer.init() mixer.get_init() inconsistancies 1.8.0
- Re: [pygame] Fast simple transposition (90-degree rotation)?
- [pygame] BUG: Detecting rotation at multiples of 90
- Re: [pygame] PATCH: Readability fix for "make chunk a power of 2" (src/mixer.c)
- Re: [pygame] PATCH: Readability fix for "make chunk a power of 2" (src/mixer.c)
- Re: [pygame] [PLEASE TEST]: New locking code
- Re: [pygame] [PLEASE TEST]: New locking code
- Re: [pygame] [PLEASE TEST]: New locking code
- Re: [pygame] PATCH: Readability fix for "make chunk a power of 2" (src/mixer.c)
- Re: [pygame] [PLEASE TEST]: New locking code
- Re: [pygame] [PLEASE TEST]: New locking code
- Re: [pygame] my 3d planet game
- Re: [pygame] my 3d planet game
- Re: [pygame] my 3d planet game
- Re: [pygame] my 3d planet game
- Re: [pygame] my 3d planet game
- Re: [pygame] my 3d planet game
- Re: [pygame] my 3d planet game
- Re: [pygame] my 3d planet game
- Re: [pygame] my 3d planet game
- Re: [pygame] my 3d planet game
- Re: [pygame] Proposed additions to Transform: connected components, upper and lower thresholding, and centroids
- Re: [pygame] Storing images in a list
- Re: [pygame] Re: scale
- Re: [pygame] Proposed additions to Transform: connected components, upper and lower thresholding, and centroids
- Re: [pygame] BUG: pygame.time tick()?
- Re: [pygame] BUG: pygame.time tick()?
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?
- [pygame] Storing images in a list
- Re: [pygame] Proposed additions to Transform: connected components, upper and lower thresholding, and centroids
- Re: [pygame] Storing images in a list
- [pygame] Re: scale
- Re: [pygame] Re: scale
- Re: [pygame] Storing images in a list
- [pygame] Optimizing py2exe for pygame
- Re: [pygame] Optimizing py2exe for pygame
- Re: [pygame] pygame.org website update
- [pygame] Resizing the window
- Re: [pygame] Resizing the window
- [pygame] Licensing
- Re: [pygame] Licensing
- Re: [pygame] Licensing
- [pygame] Announcing the Project IT Girl Games!
- Re: [pygame] Battery Life
- Re: [pygame] PATCH: Readability fix for "make chunk a power of 2" (src/mixer.c)
- Re: [pygame] my 3d planet game
- Re: [pygame] my 3d planet game
- [pygame] pyopengl sprite/particle performance
- Re: [pygame] pyopengl sprite/particle performance
- Re: [pygame] Licensing
- [pygame] Patch - Re-add music support for file-like objects
- Re: [pygame] Patch - Re-add music support for file-like objects
- [pygame] Re: Patch to add SDL_gfx support to pygame
- Re: [pygame] Patch - Re-add music support for file-like objects
- Re: [pygame] Re: Patch to add SDL_gfx support to pygame
- [pygame] [BUG] mixer.init() mixer.get_init() inconsistancies 1.8.0
- [pygame] Re: [BUG] mixer.init() mixer.get_init() inconsistancies 1.8.0
- Re: [pygame] Re: [BUG] mixer.init() mixer.get_init() inconsistancies 1.8.0
- [pygame] Using SAPI 5 Voices and Methods
- Re: [pygame] Using SAPI 5 Voices and Methods
- [pygame] Using SAPI 5 Voices and Methods
- Re: [pygame] Using SAPI 5 Voices and Methods
- [pygame] A SAPI Module With Pitch and Create
- [pygame] weakref WeakKeyDictionary machinery.
- [pygame] unsubscribe [OT]
- Re: [pygame] unsubscribe [OT]
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?
- Re: [pygame] [PLEASE TEST]: New locking code
- Re: [pygame] Storing images in a list
- [pygame] PyGameSF meetup Monday June 16th 7pm @ Metreon San Francisco
- Re: [pygame] pyopengl sprite/particle performance
- [pygame] left-over pixels in pygame.draw.circle?
- Re: [pygame] left-over pixels in pygame.draw.circle?
- Re: [pygame] Surfaces must not be locked during blit
- Re: [pygame] Surfaces must not be locked during blit
- [pygame] Broken New Project URL?
- [pygame] Re: Broken New Project URL?
- Re: [pygame] Do we want blitting where the source surface is opengl?
- Re: [pygame] Do we want blitting where the source surface is opengl?
- Re: [pygame] my 3d planet game
- Re: [pygame] pygame.org website update
- Re: [pygame] pygame.org website update
- Re: [pygame] Multiple mice on windows
- Re: [pygame] Multiple mice on windows
- Re: [pygame] pygame.org website update
- Re: [pygame] left-over pixels in pygame.draw.circle?
- Re: [pygame] Multiple mice on windows
- [pygame] Re: Battery Life
- [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?
- Re: [pygame] Pygame question
- Re: [pygame] Using SAPI 5 Voices and Methods
- Re: [pygame] Storing images in a list
- Re: [pygame] Storing images in a list
- Re: [pygame] The gsoc project physics engine.
- Re: [pygame] Battery Life
- Re: [pygame] my 3d planet game
- Re: [pygame] BUG: pygame.time tick()?
- Re: [pygame] Licensing
- Re: [pygame] Licensing
- Re: [pygame] Licensing
- [pygame] unsubscribe
- [pygame] Pygame question
- [pygame] BUG: pygame.time tick()?
- Re: [pygame] pygame.org website update
- [pygame] Trade Game
- Re: [pygame] 1.8.1rc1 coming soon... any last minute patches?
- From: Lamonte(Scheols/Demonic)
- [pygame] [Bug] SVN 1272 on Windows
- Re: [pygame] [Bug] SVN 1272 on Windows
- Re: [pygame] [Bug] SVN 1272 on Windows
- Re: [pygame] [Bug] SVN 1272 on Windows
- Re: [pygame] [Bug] SVN 1272 on Windows
- Re: [pygame] [Bug] SVN 1272 on Windows
- Re: [pygame] pygame 1.8 - problem with framerate
- Re: [pygame] Automated Builds
- Re: [pygame] Automated Builds
- Re: [pygame] Automated Builds
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds)
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds)
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds)
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds)
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds)
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds)
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds)
- [pygame] Do we want blitting where the source surface is opengl?
- Re: [pygame] Do we want blitting where the source surface is opengl?
- Re: [pygame] Moving to SDL 1.2.10
- [pygame] [bug] color module on Pygame 1.8.1
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds)
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds)
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds)
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds)
- Re: gl, image.save crash... was (Re: [pygame] Automated Builds)
- Re: [pygame] Patch - Re-add music support for file-like objects
- Re: [pygame] [bug] color module on Pygame 1.8.1
- Re: [pygame] Patch - Re-add music support for file-like objects
- Re: [pygame] Re: Patch to add SDL_gfx support to pygame
- [pygame] Re: 回复: [pygame] The gsoc project physics engine.
- [pygame] {ANN] Pygame 1.8.1pre (SVN 1376) Windows installers for Pygame and Documents
- Re: [pygame] {ANN] Pygame 1.8.1pre (SVN 1376) Windows installers for Pygame and Documents
- Re: [pygame] {ANN] Pygame 1.8.1pre (SVN 1376) Windows installers for Pygame and Documents
- Re: [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows
- Re: [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows
- Re: [pygame] The gsoc project physics engine.(makefile and setup.py are added)
- Re: [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows
- Re: [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows
- Re: [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows
- Re: [pygame] left-over pixels in pygame.draw.circle?
- Re: [pygame] Re: Patch to add SDL_gfx support to pygame
- Re: [pygame] Re: Patch to add SDL_gfx support to pygame
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?
- Re: [pygame] no unlock: surfarray.pixels2d() and PixelArray() bug or intented?
- Re: [pygame] BUG: Detecting rotation at multiples of 90
- [pygame] [PLEASE TEST]: New locking code
- Re: [pygame] [PLEASE TEST]: New locking code
- Re: [pygame] [PLEASE TEST]: New locking code
- [pygame] Moving to SDL 1.2.10
- Re: [pygame] [bug] color module on Pygame 1.8.1
- Re: [pygame] [bug] color module on Pygame 1.8.1
- Re: [pygame] [PLEASE TEST]: New locking code
- Re: [pygame] Re: 回复: [pygame] The gsoc project physics engine.
- Re: [pygame] The gsoc project physics engine.
- Re: [pygame] The gsoc project physics engine.
- Re: [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows
- Re: [pygame] The gsoc project physics engine.
- Re: [pygame] The gsoc project physics engine.
- Re: [pygame] Re: Patch to add SDL_gfx support to pygame
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?
- Re: [pygame] The gsoc physics module, bug fixing?
- Re: [pygame] fmodf on msvc transform.c... any ideas brian?
- Re: [pygame] Battery Life
- Re: [pygame] my 3d planet game
- Re: [pygame] Proposed Module: Camera
- Re: [pygame] Proposed Module: Camera
- Re: [pygame] Proposed Module: Camera
- Re: [pygame] Proposed Module: Camera
- Re: [pygame] Proposed Module: Camera
- Re: [pygame] Proposed Module: Camera
- Re: [pygame] Licensing
- Re: [pygame] Licensing
- RE: BUG: pygame.image.save(screen) with pyopengl 3.x Re: [pygame] PyOpenGL Screenshots
- [pygame] LayeredDirty failing tests
- [pygame] Re: LayeredDirty failing tests
- RE: [pygame] [BUG] mixer.init() mixer.get_init() inconsistancies 1.8.0
- [pygame] Automated Builds
- RE: [pygame] Automated Builds
- [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows
- Re: [pygame] {ANN] Pygame 1.8.1pre (SVN 1376) Windows installers for Pygame and Documents
- Re: [pygame] {ANN] Pygame 1.8.1pre (SVN 1376) Windows installers for Pygame and Documents
- Re: [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows
- Re: [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows
- Re: [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows
- Re: [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows
- Re: [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows
- Re: [pygame] Tests crashing Automatic Build page + Compiling PyGame on Windows
- Re: [pygame] Source to automated build scripts
- [pygame] Testing
- Re: [pygame] Surfaces must not be locked during blit
- Re: [pygame] Resizing the window
- Re: [pygame] unsubscribe [OT]
- [pygame] creating a bigger movie screen
- Re: [pygame] Proposed Module: Camera
- Re: [pygame] Proposed Module: Camera
- Re: [pygame] Proposed Module: Camera
- Re: [pygame] Proposed Module: Camera
- [pygame] Proposed additions to Transform: connected components, upper and lower thresholding, and centroids
- Re: [pygame] Proposed additions to Transform: connected components, upper and lower thresholding, and centroids
- Re: [pygame] Proposed additions to Transform: connected components, upper and lower thresholding, and centroids
- Re: [pygame] Proposed Module: Camera
- Re: [pygame] The gsoc project physics engine.
- Re: [pygame] Proposed Module: Camera
- Re: [pygame] The gsoc project physics engine.
- [pygame] colorspace and other vision functions, where do they belong?
- [pygame] Multiple mice on windows
- Re: [pygame] Moving to SDL 1.2.10
- [pygame] pygame 1.8 - problem with framerate
- Re: [pygame] pygame 1.8 - problem with framerate
- [pygame] The gsoc project physics engine.
- Re: [pygame] The gsoc project physics engine.
- [pygame] Re: 回复: [pygame] The gsoc project physics engine.
- Re: [pygame] The gsoc project physics engine.
- Re: [pygame] The gsoc project physics engine.
- Re: [pygame] The gsoc project physics engine.
- Re: [pygame] The gsoc project physics engine.
- Re: [pygame] The gsoc project physics engine.(about warnings)
- Re: [pygame] The gsoc physics module, bug fixing?
- Re: [pygame] The gsoc physics module, bug fixing?
- Re: [pygame] pygame.org website update
- Re: [pygame] Optimizing py2exe for pygame
- Re: [pygame] Licensing
- Re: [pygame] pygame.org website update
- [pygame] PyDay #2
- Re: [pygame] Pygame question
- Re: [pygame] pygame.org website update
- Re: [pygame] 1.8.1rc1 coming soon... any last minute patches?
- Re: [pygame] The gsoc project physics engine.
- [pygame] Surfaces must not be locked during blit
- RE: [pygame] Surfaces must not be locked during blit
- RE: [pygame] Surfaces must not be locked during blit
- [pygame] Problem with get_length and mp3
- Re: [pygame] pygame.org website update
- Re: [pygame] pygame.org website update
- [pygame] Fast simple transposition (90-degree rotation)?
- [pygame] Battery Life
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