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Re: [pygame] fmodf on msvc transform.c... any ideas brian?



On, Sun Jun 29, 2008, Lenard Lindstrom wrote:

> Lenard Lindstrom wrote:
> > Hi René,
> >
> > René Dudfield wrote:
> >> ah, nice one.
> >>
> >> I think Lenard made some fixes not long ago to the pixel array stuff,
> >> maybe that has something to do with it.
> >>
> >>   
> > I chased down one memory access violation in pixelarray.c. A patch 
> > should be commited shortly. The other patch simply removes a memory leak.
> >
> Fixed in revision 1419.

And really fixed (to work as initially supposed) in rev. 1421 :-).

Regards
Marcus

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