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Re: [pygame] fmodf on msvc transform.c... any ideas brian?



Lenard Lindstrom wrote:
Hi René,

René Dudfield wrote:
ah, nice one.

I think Lenard made some fixes not long ago to the pixel array stuff,
maybe that has something to do with it.

I chased down one memory access violation in pixelarray.c. A patch should be commited shortly. The other patch simply removes a memory leak.

Fixed in revision 1419.

--
Lenard Lindstrom
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