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Re: [pygame] Licensing
James & Pete,
Thanks for following my licensing question.
In response to James' comment, I spent a couple of hours reviewing the
LGPL and GPL.
My current publicly available project, pyBCD
(http://www.pygame.org/project/793/?release_id=1374), is a sandbox for
getting familiar with python and working out techniques that will go
into two bigger projects. At least one of those to will be commercial.
I put pyBCD under GPL V3 just to have a license with it.
Now I'm thinking it's a decent idea. I agree with fair use and open
source. If someone wants to modify it and distribute their own version,
provided they follow the terms of the GPL, that's ok.
Or do I think that because pyBCD is a nifty, intellectual curiosity, not
intended for profit, and my commercial projects are in late alpha stage?
According to the GNU site, LGPL is best when you need to develop a
following for your project (pygame, gcc, etc.) and GPL when you already
have code superior to closed source.
As a binary clock connoisseur, I would say, yes, I have written the
Mother of all BCD Clocks (I'm charitably leaving the larger "binary
clocks" category open.) :)
The GNU distinction seems like a distinction without a difference.
Where is the "gotcha" in GPL? Is it in packaging a distribution?
Is the "gotcha" against me or someone trying to distribute?