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Re: [pygame] The gsoc project physics engine.



On, Fri Jun 20, 2008, Peter Gebauer wrote:

> Hi again!
> 
> I've tried compiling what you've submitted so far, it fails with many 
> errors. For instance, what's with the double typedef's? Are you still just 
> prototyping?
> 
> Also, I'm writing cmake build scripts to test your code, is anybody else 
> interrested in this or should I use whatever PyGame is using? What is the 
> preferred way of building?
> 
> /Peter

Currently there's only a VisualStudio project available. We worked out a
set of patches for the typical python way, which did not yet make its
way into SVN. Expect it to be available soon.

Regards
Marcus

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