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Re: [pygame] The gsoc project physics engine.



I may be missing something, but aren't there already python bindings
for Chipmunk? http://code.google.com/p/pymunk/

I've only experienced it as http://wiki.laptop.org/go/Pymunx although
they use Box2d now: http://elements.linuxuser.at/

Nirav

On Thu, Jun 19, 2008 at 12:23 AM, Peter Gebauer
<peter.gebauer@xxxxxxxxxxxxxxxxxxxxx> wrote:
> Hi!
>
> I read Zhang Fan's post regarding his gsoc project, I've been looking to do
> something similar, a Python extension for an already existing library.
> So far I've extended Chipmunk partially over a few days of prototyping, but
> there's no point in having two projects doing the same thing, I'd like to
> know a bit bout the plans of the physics module for PyGame. (if you're
> reading this, Zhang)
> I could also help out with some testing/patching for the C Python stuff.
>
> /Peter
>