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[pygame] WG: Announcing SDL 1.2.0



Hi,

  I just read the announcement of SDL 1.2.0 ... Pete, does the 'native'
support of OpenGL mean an easier incorporation of OpenGL in PyGame?

Thanks,
   Dirk

-----Ursprüngliche Nachricht-----
Von: Sam Lantinga [mailto:slouken@devolution.com]
Gesendet: Dienstag, 27. März 2001 08:26
An: sdl-announce@lokigames.com
Cc: slouken@devolution.com
Betreff: Announcing SDL 1.2.0


Announcing SDL 1.2.0, the first stable release of the new SDL API.

It's finally here! :)
http://www.libsdl.org/download-1.2.html

Here are some of the highlights in SDL 1.2 since 1.0:
 * Added OpenGL support as a native 3D API
 * Added YUV video display with hardware acceleration
 * More complete thread synchronization primitives
 * Added support for gamma ramp manipulation
 * Much improved alpha blending blit semantics
 * Added official support for the following operating systems:
   MacOS Classic, MacOS X, Solaris, IRIX, FreeBSD

See ya!
	-Sam Lantinga, Lead Programmer, Loki Entertainment Software
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