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[pygame] WG: Announcing SDL 1.2.0
Hi,
I just read the announcement of SDL 1.2.0 ... Pete, does the 'native'
support of OpenGL mean an easier incorporation of OpenGL in PyGame?
Thanks,
Dirk
-----Ursprüngliche Nachricht-----
Von: Sam Lantinga [mailto:slouken@devolution.com]
Gesendet: Dienstag, 27. März 2001 08:26
An: sdl-announce@lokigames.com
Cc: slouken@devolution.com
Betreff: Announcing SDL 1.2.0
Announcing SDL 1.2.0, the first stable release of the new SDL API.
It's finally here! :)
http://www.libsdl.org/download-1.2.html
Here are some of the highlights in SDL 1.2 since 1.0:
* Added OpenGL support as a native 3D API
* Added YUV video display with hardware acceleration
* More complete thread synchronization primitives
* Added support for gamma ramp manipulation
* Much improved alpha blending blit semantics
* Added official support for the following operating systems:
MacOS Classic, MacOS X, Solaris, IRIX, FreeBSD
See ya!
-Sam Lantinga, Lead Programmer, Loki Entertainment Software
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