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Re: [pygame] Pygame tutorial



On Fri, 7 Mar 2003, John Popplewell wrote:

>This seems to be an amusing demonstration of what happens when 
>people are let-loose on massively over-the-top hardware. Goodness 
>knows what you people must be using not to have noticed this :-)
>
>I test on a P166Mhz-MMX, (that's 166Mhz not 1.6Ghz). I find that it 
>keeps me frosty.

True, I develop partially using a P2-333, and it is slow enough for me to
spot obvious places that are slow in our game. Not that I have the skillz
to actually fix the problems, but I can at least point to them and say
"see, this is slow". :)

-- 
    There were no public health laws in Ankh-Morpork. It would be like
                installing smoke detectors in Hell.
                                            -- Terry Pratchett, Feet of Clay

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