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[pygame] pygame.mouse.get_pressed()
- To: pygame-users@seul.org
- Subject: [pygame] pygame.mouse.get_pressed()
- From: Bo Jangeborg <bo@softwave.se>
- Date: Tue, 23 Mar 2004 01:12:20 +0100
- Delivered-to: archiver@seul.org
- Delivered-to: pygame-users-outgoing@seul.org
- Delivered-to: pygame-users@seul.org
- Delivery-date: Mon, 22 Mar 2004 19:12:56 -0500
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- Sender: owner-pygame-users@seul.org
- User-agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.6) Gecko/20040113
Running Pygame in windowed mode.
In Windows if I use ALT+TAB to switch to another application while keeping
a mousekey pressed, then letting go of the key and switching back,
pygame.mouse.get_pressed()
still reports the key as being pressed. Looks like a bug unless I am
missing something (not too
unlikely I admit).
Bo)