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Re: [pygame] Pygame.sprite ignores transparency?

andrew baker wrote:
I've always had to specify my color key to get transparency to work.
I'm pretty sure he meant if you have a GIF with 'transparency' then you won't have to specify a color key,
or if you have a PNG with an alpha channel, you don't have to specify per-pixel alpha.
I don't know if this is true, but that's what his 'if you have the right format' suggested to me.