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[pygame] Mac OS X Rosetta (PPC)



I just rebuilt my pygame program under Mac OS X, using the Python 2.4 universal binary, and while it runs fine on my Intel Mac (just like it ran fine when I didn't use universal binaries), when I pass it through Rosetta to simulate a PPC Mac, it runs very slowly.
 
Basically, should I blame myself, or is there a known issue with pygame and PPC Macs?
 
Thanks,
Sean