[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: [pygame] Texture for raycasting engine



On Thu, 6 Mar 2008 09:59:10 -0800, "Ian Mallett" <geometrian@xxxxxxxxx>
wrote:
>  If you're just looking for something 3D, use OpenGL.  OpenGL is
> faster, and has easy support for textures.  It is also pretty simple
> to use.

And if you're trying to fly into space, use a space shuttle -- it's pretty
simple to use. 8)