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Re: [pygame] shadow demo




On Mar 26, 2008, at 12:28 AM, Casey Duncan wrote:
On Mar 25, 2008, at 1:29 PM, Ian Mallett wrote:
Cool!  Does this work for self-shadowing?

Sorry, no, but you could use the "shadow volumes" technique to achieve this:

You could also use depth mapping:

http://www.paulsprojects.net/tutorials/smt/smt.html

-Casey