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Re: [pygame] GSoC Proposal: Basic gui system
On Sat, Mar 21, 2009 at 1:39 PM, Jug <jug@xxxxxxxxxxxxxx> wrote:
> I would really like to have a pygame.gui module. Many/all pygame
> programs need to have a user interface and often it's more than two
> buttons. Thats always the same and why always reinvent the wheel?
> There are some pygame guis but I neither like dependences nor I want
> to redistribute external modules. In addition, I haven't yet found the
> ultimate pygame gui (if there is one, include that).
> So, I think it would be cool to have a well thought out, easy
> extensible gui system within pygame including some basic elements like
> button, label, entry, etc. and a kind of geometry manager.
> Of course you can write that yourself every time you need it but (i
> think) its not fun but only waste of time.
Yes, a good GUI module included by default sounds nice. I have used
Ocempgui but it was too slow for my purposes.