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Re: [pygame] multi-width aalines and aacircles
I agree - I have wanted the aalines for a while now (for my lib)...
Just wondering why this hasn't already been done, I saw some discussion on it a while back (like last year or further) about it being supported in SDL already and pygame just didn't make use of the API or something...
Is that even correct?
Circles sound interesting as well...
On Mon, Mar 23, 2009 at 11:32 AM, pymike <pymike93@xxxxxxxxx>
PyGame desperately needs multi-width aalines and aacircles. Are there any plans to implement these during GSoC or the next PyGame release?
It'd really open up possibilities for pretty apps, vector art, and even SVG libraries.
"Python eggs me on."