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Re: [pygame] Mac OS X image issue



Am Mar 6, 2011 um 10:25 PM schrieb Greg Ewing:

> Johannes Charra wrote:
>> I've always used the binary distribution. But installing from source 
> > didn't fix the problem for me, as I just checked.
> >
>> libpng and libjpeg are both available in /usr/local/lib
> 
> That's strange -- I would have expected the configure script
> to find them when building from source.
> 
> Although now that I come to think of it, it's probably not
> pygame itself that uses them, but SDL_image. How did you
> install your SDL libraries?
> 
> -- 
> Greg

Actually I don't remember exactly how I did that. :) 

Now that you mentioned it, I tried installing it via MacPorts (sudo port install libsdl), which took a while, since many subsequent dependencies needed to be installed.

I still can't load PNG files, but maybe I need to install pygame from source again, now that I have the SDL stuff installed? I'll try that ...

Best regards,
Johannes