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Re: [pygame] simple rectangle drawing
Niki Spahiev writes:
> etoffi@softhome.net wrote:
>
> > pre-ps: not on the mailing list
> >
> > hello, everyone!
> >
> > i am trying to make a simple game that will use either a series of
> > rectangles or circles to make up the display.
>
>
> [...]
>
>
>
>
> try this:
>
>
> r = pygame.rect.Rect (left, top, w, h)
> if obj == None:
> self.background.fill ((0,0,0), r)
> else:
> self.background.fill (obj.color, r)
> pygame.display.update ()
>
>
> HTH,
> Niki Spahiev
>
just to clarify, we still *do* need the set clip rect before calling fill:
self.background.set_clip (r)
i was just wrong in setting the alst 2 params, which are (w, h), not
(right, bottom)
anyway, thanks Niki!
--
etoffi <http://oluworld.sourceforge.net/>
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