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[pygame] Bug in display.update()
Hi guys. It looks like there's a bug in display.update(). Calling it
with a rect argument that includes the rightmost column or bottommost
row of pixels on the screen results in that row or column not being
updated. Blitting works fine with that rect; get_at shows that the
display surface has been updated properly, but nothing in that row or
column ever shows up on the screen. Calling pygame.display.update() or
flip() works properly - the rightmost column or bottommost row of
pixels are updated and can be seen.
I have a code sample in contrib that demonstrates this effect - it's
called blittest.zip.
Pete, I'll be around in #pygame tonight if you want to go over the
code with me.
--
David Clark
silenus@telus.net
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