I'm having problems with PyGame and PythonWin,
which is my preferred dev environment.
I would expect PyWin to frozen while the game loop
executes and then come back,
as I see with Tkinter, which works fine under
PW.
As it turns out, things die way before the game
loop, in the init call:
In a Python DOS shell:
import pygame
pygame.init()
--> (3,0) [works
fine]
The same two lines in the PW shell will hang in the
init() call.
Anyone else have this problem?
If any of you guys are running an IDE + PyGame on a
Windows platform successfully, can you let me know which ones?
thanks,
mike
BTW:
ActivePython 2.1 build
210
Pygame Version 1.0 (pre) March 28th,
2001
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