On May 3, 2005, at 9:55 PM, Jasper wrote:
Kris Schnee wrote: [snip]
Is there a good reason to use OpenGL with Pygame? If so, what's a good way to draw menus and buttons in that mode? Would it be better to just use Pygame itself?
OpenGL offers a 2D game smooth scrolling, zooming and rotation. There are several frameworks like Pyui (which is ok, but defunct) built on top of OpenGL+Pygame, but you can also combine it with something like wxPython if you don't need much control over your widgets.
-bob