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Re: [pygame] Font height
andrew baker wrote:
for line in out_text:
readout = gfx.font.render(line, 1, (0,0,0,255))
self.display_menu.blit(readout, (world.font_size,
height*world.font_size))
As I understand it, this code renders the text every frame, right? Isn't
it much faster to re-render it only when it's changed (ie. when the text
in a textbox is rewritten)?
Kris