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Re: [pygame] loading images and sounds



On Tuesday 01 May 2007 03:26:04 pm DR0ID wrote:
> Charles Joseph Christie II schrieb:
> > On Tuesday 01 May 2007 02:52:30 pm DR0ID wrote:
> >> Charles Joseph Christie II schrieb:
> >>> On Tuesday 01 May 2007 02:40:24 pm DR0ID wrote:
> >>>>>>>> Hi again
> >>>>>>>>
> >>>>>>>> I looked at it for a moment and found following:
> >>>>>>>>
> >>>>>>>> 1.)stg.py
> >>>>>>>> in Player.update()
> >>>>>>>> uncomment slef.image.blit(self.image, ...)  # this cuases a
> >>>>>>>> segmentation fault on my machine, winxp
> >>>>>>>>
> >>>>>>>> 2.)you have to add a Bullet.png in the img directory
> >>>>>>>>
> >>>>>>>> 3.) in stg.py in Boss.update()   same line as in Player.update()
> >>>>>>>>
> >>>>>>>> 4.) in bullets.py in the Bullets class the same error as in the
> >>>>>>>> other classe in update()!
> >>>>>>>>
> >>>>>>>> otherwise it seem to work, although I cant see anything happen on
> >>>>>>>> screen except of the typing (cant see any bullet??).
> >>>>>>>>
> >>>>>>>> well done.
> >>>>>>>>
> >>>>>>>> ~DR0ID
> >>>>>>>>
> >>>>>>>>
> >>>>>>>>
> >>>>>>>> PS: if you want to chat, I'm currently online in the IRC on
> >>>>>>>> #pygame
> >>>>>>>>
> >>>>>>>> :-)
> >>>>>>>
> >>>>>>> I think you have the old code... really really old. I uncommented
> >>>>>>> the player image stuff ages ago and I have a (really ugly) bullet
> >>>>>>> in my img folder. Did you use svn to get the code or what? I sent
> >>>>>>> another email, it should have my most up-to-date junk on it.
> >>>>>>
> >>>>>> I had the same problems that DR0ID had, and I got the code from
> >>>>>> subversion
> >>>>>>
> >>>>>> I think you forgot to svn add img/Bullet.png
> >>>>>
> >>>>> Yeah, I did. :P (I just fixed it, try it again)
> >>>>
> >>>> Hi again
> >>>>
> >>>> still segmenation faults on winxp. Sorry, this time I have no time to
> >>>> check where in the code they occure.
> >>>> (well blitting an image on itself at (0,0) does not make any sense,
> >>>> right?)
> >>>>
> >>>> ~DR0ID
> >>>
> >>> Well, it worked on all the other images... :P
> >>>
> >>> I don't know what to blit it to, then. Could this be the problem?
> >>
> >> Hi
> >>
> >> why do you want to blit and image to itself?
> >>
> >> Anyway you fill it just a line befor, so it has already only one color.
> >> It is that evil line, where you blit it to itself, that causes the
> >> segmentation fault (at least on my machine running winxp).
> >>
> >> As I told you, I commented these lines out and it worked.
> >>
> >> ~DR0ID
> >
> > So then just get rid of all the self.image.blit lines or just remove
> > what's in the brackets?
>
> Hi
>
> delete or comment the lines out.
>
> How do you run you script? I run it in the command shell because then I
> see what the traceback is :-)
>
> ~DR0ID

I did, and I didn't get the problems you got... I'll get rid of them though.