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Re: [pygame] sound crackling and fmod



James Paige wrote:
>   import os
>   import sys
>   if sys.platform == 'linux2':
>       if os.environ.has_key('SDL_AUDIODRIVER') == False:
>           os.environ['SDL_AUDIODRIVER'] = 'dsp'

I think Ian's solution of putting it in the user's .bashrc is much
more appropriate and more targeted. After all, this is a workaround to
make *all* pygame programs work on *his* computer. Any code that he
puts in his own game is likely to affect that *one* game on *all*
computers instead.

Of course, Andrew can write whatever code he likes, to do whatever he
likes! But I think that in the absence of widely-known bugs with the
ALSA driver on all Linux apps, putting this code into all games he
writes is the wrong approach.

Ethan

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