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Re: [pygame] Infinite sprites



Will McGugan wrote:
> Ive just posted a demo of how to render an infinite number of sprites in
> PyGame.

This is a very clever trick, and it makes a neat demo. One thing that
I would do to make it look a little prettier is to prerender the first
k frames with the ball having a decreasing alpha, so that the ball
looks like it's "fading in".

While I wouldn't say you've managed to render an infinite number of
sprites, this technique might come in handy for some of the "bullet
hell" games people were talking about around here.

Ethan

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