[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

SV: [pygame] Fullscreen perfomance problems



Ok, some progress.

This gives poor perfomance:
FULLSCREEN|DOUBLEBUF|HWSURFACE

This gives poor perfomance:
FULLSCREEN|DOUBLEBUF

This gives poor perfomance and some bad flickering:
FULLSCREEN|HWSURFACE

This gives perfect result:
FULLSCREEN

What do you think about this?

/John



---------  Ursprungligt Meddelande --------
Från: pygame-users@xxxxxxxx
Till: pygame-users@xxxxxxxx <pygame-users@xxxxxxxx>
Ämne: [pygame] Fullscreen perfomance problems
Datum: 2007/05/30 19:46

>
> Hi,
>
> I'm having huge perfomance problems when testing my game Slingshot in
> fullscreen mode. There are no perfomance problems what so ever when
playing
> in windows mode.
>
> I've tried both with and without hardware surface display. When trying to
> convert the images there are a huge perfomance boost but then I loose the
> alpha values.
>
> I've also tried to use convert_alpha but without improvement.
>
> The original images are PNG with alpha-channel.
>
> Is there anything I can do or is it impossible to get alpha-blitting
> perfomance in fullscreen mode.
>
> Oh, yeah...I only have this problems on Windows XP. There are no problems
on
> Linux.
>
> All ideas are welcome!
>
> Best Regards
> /John Eriksson
>
>
>
>
>