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Re: [pygame] BUG: virtual input mode seems all broken on my Vista machine on 1.8.0



I definitely don't have Vista and the only peculiarity I see is that mouse position jumps when visibility is toggled. This happens when grab is on and the mouse is moved before switching visibility. It is also present in Pygame 1.7 as well.

Lenard


Brian Fisher wrote:
I haven't tried pygame 1.7 and I haven't tried on other machines yet, but with pygame 1.8.0release on my vista machine, anytime the mouse is in virtual input mode (mouse grabbed and cursor hidden, or fullscreen and cursor hidden) mouse control gets screwy on my Vista machine (seems to get shoved to the screen edges a lot) - oddly enough though, the mouse doesn't get screwy until a key message is processed...

Attached is a test script - with it everything seems fine at first, until a key is pressed, then it goes bad. You can switch fullscreen, mouse grab and mouse visible with the f, g and m keys respectively to see that the screwiness is tied to cases where virtual mouse input is on.

I'm curious if this happens for anybody else, on other OS's, so if you try it out, please let me know if you see the same problems.