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Re: [pygame] nokia s60 branch merge...



I've just committed the changes to SVN. As for the mixer crash, there is a know cleanup problem with SDL_mixer 1.2.8 that has been fixed in SVN. I use the SVN version in Windows. It doesn't seem to help in Debian though. I will double check that the proper library is used. As for smpeg there is some recent activity (three months ago), but for the most part nothing has been checked in for nearly two years. The sndarray test also fails, though the sound_array_demos.py works.

Lenard

René Dudfield wrote:
hi,

awesome.

As for the mixer crash... I think it might be smpeg related.  I think
on win/mac/source we are using svn smpeg with some patches that
haven't made it into Debian as smpeg hasn't had any releases in ages.
I haven't confirmed this yet though.  I noticed Tyler had a crash on
mixer/ubuntu too.




On Sat, May 2, 2009 at 10:57 AM, Lenard Lindstrom <len-l@xxxxxxxxx> wrote:
Hi René,

Good timing. I am preparing to merge python3 back into trunk. It builds and
passes all tests in Python 2.5 on Windows. There is a mixer.music problem on
Debian Linux though, causing mixer_music_test.py to crash. I think it is an
SDL_mixer issue (not recent SVN), but am not sure. Otherwise mixer and
mixer.music work. I will commit what I have then try a Python 3.1 build.
Even if it doesn't build right away there are enough other fixes, basically
in error checking and removing outdated coding, to make it worthwhile as is.

Lenard


René Dudfield wrote:
hello,

I have spoken to Jussi Toivola, about merging his pys60 branch into
trunk before pygame 1.9 is released.

So... the process we have decided is to slowly merge in changes... in
small groups if possible.  This will allow us to discuss his changes,
and to try and make sure things still build and run ok on various
platforms.

We can discuss any issues on the mailing list as they come up.

Is this ok?  Lenard... what do you think?   How does this go with the
py3k branch?  Should we try and merge more of that first... or at the
same time... or after?