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Re: [pygame] Lots of spam comments in the docs...
Just require validation when the comment contains a url. 99% of all spam
comments contain urls. 99% of comments that don't contain comments are
real. The only thing you have to worry about is the ??% of real comments
with non-spammy urls.
So when the comment-poster clicks submit, check to see if the comment
contains http://
* If there is no http:// just post the comment with no futher
validation. A few "vandalism" spams might slip through, but they will be
small in number and easy to fix. (I say this from personal experience
from using a similar system on my own site)
* If there is an http:// then use some further form of validation. Maybe
present a captcha, maybe a text question, maybee require a bubbman2 high
score, whatever.
I also suggest not bothering with IP bans. All modern spammers will
be using anonymizers, and all modern spam-robots will be using botnet
nodes. IP bans are only (slightly) useful for vandals, not for spammers.
---
James
On Tue, May 12, 2009 at 10:54:50AM +1000, René Dudfield wrote:
> hi,
>
> validation, and login drop the amount of real comments by 10x... plus they
> are annoying :)
>
> Maybe we should require people getting a Bubbman 2 high score before
> allowing comments?
>
> Using a custom website means there's way less spam than on things like
> wordpress/trac/dango/blogger etc. Since there are heaps of websites for
> all of those ones. Also, there's a few protections already in place that
> mean hardly anything gets in.
>
> ... it's fixed for now anyway.
>
> cu,
>
> On Tue, May 12, 2009 at 10:45 AM, pymike <pymike93@xxxxxxxxx> wrote:
>
> A simple addition validation system would be good, like on wiki sites,
> then do IP recording to ban spammers if they manage to hack it. (What is
> 4 + 4? [input box])