[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]
Re: [pygame] file mods and svn props for executables
On Tue, May 12, 2009 at 08:58:02PM +0200, Marcus von Appen wrote:
> On, Tue May 12, 2009, Lenard Lindstrom wrote:
>
> > Hi,
> >
> > I was looking at the Pygame examples in linux and noted that many have
> > the '#!/usr/bin/env python' tag line but are not marked as executable
> > either by SVN or linux. Is there a convention for this?
>
> Never mark anything executable in SVN repositories. The
Why? svn supports marking files as executable, and I can't see any
disadvantage. The executable bit will be gracefully ignored on windows.
> #!/...
>
> line is usually dealt with correctly by env(), which in turn is executed
> correctly by bourne-compatible shells.
Not unless the executable bit is set.
---
James Paige