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Re: [pygame] file mods and svn props for executables



On Tue, May 12, 2009 at 11:13:20PM +0200, Marcus von Appen wrote:
> On, Tue May 12, 2009, Lenard Lindstrom wrote:
> 
> > Marius Gedminas wrote:
> > > On Tue, May 12, 2009 at 11:49:36AM -0700, Lenard Lindstrom wrote:
> > >   
> > >> I was looking at the Pygame examples in linux and noted that many have  
> > >> the '#!/usr/bin/env python' tag line but are not marked as executable  
> > >> either by SVN or linux. Is there a convention for this?
> > >>     
> > >
> > > If it has a #! line, and works when executed, it should be marked as
> > > executable in svn/file system permissions.
> > >
> > > Marius Gedminas
> > >   
> > I agree. But if nothing is to be marked 'executable' then all #! lines 
> > should be removed.
> 
> Why that? The #! is not related to the executable bit.
> 

Hmm? The #! exists for no other reason than so the executable bit knows 
how to execute the file.

And when you mentioned incompatabilities with other source control 
systems were you talking about cvs, or something else?

---
James Paige